QB
Support is calculated by looking at the support a QB receives from the rest of
his team. Specifically, it is adding individual metrics that are calculated by
using
·
“True
Points Against”
·
“Kicking
Support”
·
“Rushing
Support”
·
“Field
Position Support”
·
“Offensive
Teammates Turnovers”
·
“QB
Turnovers”
Here’s
how each of those factors are calculated
TRUE POINTS AGAINST (TPA) and “TPA Support”
The
idea behind calculating TPA is that QBs and the offense are charged with
overcoming a certain amount of points to win the game. Just looking at the
final point total of the other team can be misleading. If a defense shuts out
the opposing team, but a QB throw three INTs returned for TDs, it would be
foolish to say that QB was “less supported” than some other QBs because his
opponent scored 21 points.
TPA
takes the total points the opponent scored and subtracts
1.
The points scored on THE ACTUAL PLAY involving
a QB’s INT, Fumble, or sack (i.e. safety) plus 1 (for the extra point). It does
not factor in turnovers that give the opponent good field position (that’s
accounted for later).
2.
TDs
scored by the special teams and defense plus 1 (for the extra point)
Once
we have that number, “TPA Support” = 3.5 – (TPA/7). For example, if a QB has to
overcome 28 points, his “TPA Support” would be -0.5. A QB who had to overcome
only 10 points would have 2.07 worth of TPA Support.
NOTE:
It IS possible to have “TPA Support” above 3.5. A defense that allowed 3 points
and scored two defensive TDs would give their QB a TPA of -11 and “TPA Support”
of 5.07, which makes sense. That game should be impossible to lose no matter
how bad your QB plays.
KICKING SUPPORT
The
premise behind this is that QBs shouldn’t be punished in the rankings for
having a kicker who misses chipshots nor should they be rewarded for a kicker
hitting multiple 55+ yard FGs.
For
Missed FGs, QBs receive the following support depending on the distance of the
attempt
·
-.35
for kicks of 35 yards or less
·
-.25
for kicks between 35-44 yards
·
-.15
for kicks between 45-59
·
-.05
for kicks between 50-54
·
.00 for kicks of 55+
For
Made FGs, QBs receive the following support depending on the distance of the
attempt
·
.00
for kicks of 35 yards or less
·
.05
for kicks between 35-44 yards
·
.15
for kicks between 45-49 yards
·
.25
for kicks between 50-54 yards
·
.35
for kicks 55+
RUSHING SUPPORT
A
QB receives .015 support for every rushing yard by his teammates. This, of
course, does not count the QB’s own rushing yards. It NOW also adds .015
support for every offensive yard generated on other plays not involving the QB
(i.e. halfback pass).
FIELD POSITION SUPPORT
Field
position support starts at -1.65 at each game and QBs get support for each “active”
drive the offense gets. “Non active” drives are those that end in kneel downs
with no attempt to score.
The
reason for starting with -1.65 is that a QB who has 11 drives (league average)
between his own 15 and 29 yard lines (the most common starting field position)
will receive 1.65 in field position support for those drives canceling out the
initial value, giving him a final value of “0.”
QBs
receive Field Position Support for each drive depending on the starting field
position as follows
Starting
Field Position of the Drive
|
Support
received
|
Behind
Own 15
|
.10
|
Own 15-29
|
.15
|
Own 30-40
|
.20
|
Own 41-50
|
.30
|
Opponent’s
49-40
|
.40
|
Opponent’s
39-30
|
.50
|
Opponent’s
29-20
|
.65
|
Opponent’s
19-10
|
.80
|
Opponent’s
9-5
|
.90
|
Inside
Opponent’s 5
|
.95
|
OFFENSIVE TEAMMATE TURNOVERS
If
a QB is charged with overcoming a certain amount of points, nothing can
sabotage those efforts more than his teammates fumbling the ball away, ending a
long drive. Similarly, if a QB gets .95 support for getting the ball inside the
opponent’s five yard line, he shouldn’t be blamed for failing to take advantage
of the opportunity if the RB fumbles the ball back on the first play.
Teammate
turnovers are simply an inverse of field position support because however
valuable having the ball at a certain place on the field is, it is equally harmful
to lose that opportunity.
Location
of Turnover*
|
Support
received
|
Behind
Own 15
|
-.10
|
Own 15-29
|
-.15
|
Own 30-40
|
-.20
|
Own 41-50
|
-.30
|
Opponent’s
49-40
|
-.40
|
Opponent’s
39-30
|
-.50
|
Opponent’s
29-20
|
-.65
|
Opponent’s
19-10
|
-.80
|
Opponent’s
9-5
|
-.90
|
Inside
Opponent’s 5
|
-.95
|
NOTE
ON “LOCATION OF TURNOVER”* To calculate where the turnover is located, it is
located where the ball was fumbled on a running OR the line of scrimmage on a
passing play.
Here’s
why: if a RB runs 60 yards down the field and fumbles the ball, QB support
calculates the QB as having received that rushing support to place him in a
position to score. Thus, it makes sense to substract support corresponding with
losing the ball at that location. It would be unfair to say a QB is “more
supported” because his runningback runs for 20 yards and fumbles the ball. On a
pass, however, a WR simply not making the catch would result in no change in
support. A catch without a fumble also wouldn’t change support. By catching and
fumbling the ball instead of say dropping it, the WR takes away the opportunity
to have more downs back at the original line of scrimmage.
QB TURNOVERS
QB
turnovers only add “support” to the extent that they give the opponent a better
chance to score. The point is to account for the effect that poor QB play
influences TPA above. Obviously, just because a QB’s interceptions are run back
to his own 1 yard line opposed to actually scoring a TD doesn’t mean they didn’t
help his opponent score points.
Result of
QB Turnover*
|
Support Added
|
Opp. Starts
at own 31-40
|
.20
|
Opp. Starts
at own 41-50
|
.30
|
Opp. Starts
at QB’s 49-40
|
.40
|
Opp. Starts
at QB’s 39-30
|
.50
|
Opp. Starts
at QB’s-29-20
|
.65
|
Opp. Starts
at QB’s 19-10
|
.80
|
Opp. Starts
at QB’s 9-5
|
.90
|
Opp. Starts
inside QB’s 5
|
.95
|
I
do NOT add support for turnovers that occur deeper in an opponent’s territory. A
lot is made of “red zone” turnovers, and QB’s TAVA will (indirectly) be significantly
lowered by them, but this is already built into the model. Let’s look at how this plays out:
DRIVE
1: Starting at his own 25
QB1
goes three and out. His team punts and the opponent receives the ball at their
25 yard line. He received .15 support and no change in score.
DRIVE
2: Starting at his own 25
QB2
drives 70 yards down the field despite getting exactly 0 rushing yards from his
teammates. He then throws an INT in the
end zone, which is downed for a touchback. He received .15 support and no
change in score.
DRIVE
3: Starting at his own 25
QB3
drives 70 yards down the field while his RB rushed for 50 yards on 6 carries.
He then throws an INT in the end zone, which is downed for a touchback. He
received .90 support (.75 from rushing) and no change in score.
DRIVE
4: Starting at opponent’s 8
QB4
throws an INT in the end zone, which is downed for a touchback. He received .90
support and no change in score.
DRIVE
4: Starting at his own 25
QB5
throws an INT that’s run back to his own 9 yard line. The defense holds, and
the opponent kicks a field goal. Now, QB 5 loses .42 support for the fact that
his opponent scored 3 points, but the
net support result is +.62 support (.15 for the drive, .90 for the turnover,
and -.42 for the points), and the QB is now down 3 points.
You
shouldn’t unfairly punish QB 2 compared to QB 1 when he in fact is getting a result that is the same, or even better (by at least keeping his defense off the field for longer). At the same
time QB 3 and QB 4 squandered the support their team gave them and that shows
up in TAVA. There’s no need to ADD support to lower their TAVA further. If you do not add support to QB5, however, the
result is that he may have increased his TAVA by losing support while only
being down 3 points.
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